## Snell's Law

### physics simulation

Instructions: Drag the flashlight around to change its position and angle. Use the sliders to control the index of refraction in the two regions.
Explanation: Snell's Law describes how the angle of refraction depends on the change in index of refraction between two materials. The angles of the raw follow the well known law $$n_1\sin\theta_1=n_2\sin\theta_2$$. This simulation shows the path a light ray would take based on the index of refraction of the two materials. Total internal reflection also occurs when the angle of incidence is too small.

Link to stand-alone sim: Here is a link to view the sim on its own, with no distractions.

### Tags:

##### total internal reflection

Embed code: Use this sim on a webpage. Copy the code block below, and include it anywhere on a webpage to show the sim.