Getting Started with a p5 sketch
The quickest way to get started building a sim will be to use the web editor. That can be found here:
Press the play button and a small window will pop up that is all gray. This is your canvas being drawn with a gray background. It’s not very interesting because there is nothing to be drawn.
In the coding window, you will see two functions: setup()
and draw()
. These functions are the most basic elements of a p5 sketch.
The setup()
function is called once in the beginning, when you press the play button. Then, the draw()
function is called over and over again, about 30 times a second.
So, let’s start by putting something in the setup function:
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function setup(){
ellipse(10,30,20,40);
// from collection
}
function draw(){
}
I put in a command to draw an ellipse. Inside the parenthesis for this command are 4 arguments. The indicate where the ellipse should be, and how big it should be. So, this ellipse will be located at x=10
and y=30
and it will have a horizontal diameter of 20px
and a vertical diameter of 40px
.
Congrats! You made an ellipse. However, it doesn’t do anything.
So, let’s put the ellipse command in the draw()
function instead. This means it will get repeated about 30 times a second (depending on the speed of the computer).
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function setup(){
}
function draw(){
ellipse(50 + random(-5,5),50 + random(-5,5),20,20);
}
Notice, I also added a small random number to each of the position arguments: 50+random(-5,5)
. This means that every time the draw function is called, it will pick a new random number (between -5 and +5) to add to the original position. So, we expect a jittery, nervous looking ellipse on our canvas.
That should be enough to spark some interest. Maybe you’re wondering: are there other shapes? For sure. You’ll need to consult the reference docs to learn how they work.
Link to p5.js reference docs